Continued from
>>39285189Perhaps the most relevant issue is what numbers would actually send a message to Gamefreak. If we assume that manhours are similar between the SwSh and the past decade then anything over 10 million copies sold will undoubtedly be rendered irrelevant. With this, I can get back to the sample size of the survey. Using this tool
https://www.surveysystem.com/sscalc.htm I was able to estimate that a sample of 9598 people is needed for scenario A and 9595 for scenario B. A decent sample size would probably be 100,000 or more just for the sake of accounting for trolls and indecisive people.
TL;DR Sword and Shield would have to sell significantly worse than Let's Go to be a "failure." As to what the actual number is to be a failure we simply can't know until Gamefreak releases the statistics of SwSh sales next year.
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