Quoted By:
>I dont know what Seph may have originally intended this to be. But whatever it was, I wish we had that rather than what we got. I did complete the game. Its beatable. But its ugly and full of bugs, barriers missing hit boxes, its basically a watered down LTTP with much of the designs and overworld still matching vanilla. The dungeons redesigns are ok, but all of them have some of the same enemy usage and puzzles over and over and over again. Hey! you realize I only have so many bombs to use on respawning stalfos knights right?
>and why can’t I have a stronger sword sooner? maybe temper the fighter sword. Smithy is featured here, why can he be put to use? and maybe a double magic while we are at it (if its in the game i never found it).
>The map is atrocious. it doesn’t even match the overworld design making link appear like he’s right in the middle of water when he is on an island.
>the only thing good here is the dungeons. some have a few bugs and enemy placements are just not fun (not to mention the oversaturation of kill all rooms and enemies holding keys). But the dungeons designs themselves were decent.
>And considering this was suppose to be a wind waker inspired hack that sounded cool. Kinda takes the wind out of the sails (no pun intended) when you realize that there is nothing in this hack that makes me even think Wind Waker.
>This hack should have stayed dead.