>>38195460>>38195533>>38195771>>38197244>>38206650>>38216316Thanks for the kind words, I'll leave it how it is since it seems fine.
>>38197984I used the wood bridge because I wanted it to be a small port for a boat, but I might change it to a small beach or something if other people think it looks awkward.
>>38201381I don't think the cliffs are necessarily completely vertical, just that they're too steep to climb normally, like the muddy walls you have to bike up. I think it'd probably work better if you could normally surf up the riffles though.
>>38212274That was the intent, yeah. I thought it'd look more interesting if the falls varied in length rather than having them all at the same height.
>>38207616It's for a romhack, but there's no promise that it'll ever happen because I'd like to implement some new mechanics but I have fuckall knowledge of how to script or apply ASM. I'm currently just trying to finish mapping the island first.
>>38221026I think the stairs are fine as-is, but I might use that if I want to make a more vertical level.
Side note, does anyone know what I can do to fix this? The exact tiles are at Registeel's Cave entrance but I don't know how to fix it. Would I just open up the script that unlocks the cave and change it so that those tiles are never altered in the first place?