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Last GBA game finished and done with!! Next on into Orre region in Colosseum and then Gale of Darkness!
I wasn't originally gonna take Azumarill but after losing my ground types and realising just how Ice and Water weak my party was Blp-Blp (blip-blip) came in super handy. He superpowered anything that Sceptile and Starmie couldn't Leaf Blade or Ice Beam. Banette also destroyed Phoebe, tearing through everything and one shotting everyone but her strongest Duskclops which lived with a sliver, sadly he went down to Ludicolo but Cursed it so regardless of its 3x Double Team bullshit it went down along with all of Wallaces Full Restores while being battered by Psychics.
I'm amending the rules as I go, so here's a new one.
Double Team is such a bullshit strat, or lack of a strat, it's literally just RNG abuse and I refuse to deal with it going forward. I'll reload automatically if something sets up more than two, I'm not losing a run to bullshit.
Just two Double Teams or one Minimize sets the base hit rate to 3/5, at four its 3/7 and at six its 1/3. That means that at just +2 Evasion getting two hits to land in a row is 36%, to get in three is 21%, less than an OHKO move.
Accuracy downs are fine because there's a way around it but Evasion is something I don't use and absolutely refuse to suffer through.