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Golurk is a big, slow, heavy target with slow and powerful basic attacks that has good reach. Overall a slow, tanky fighter with good ground combat and surprising vertical acceleration and recovery possibility.
>Neutral B: Magnitude/Earthquake - A charge attack that deals damage to grounded targets around Golurk. If Golurk is airborne it will damage and spike opponents bellow and in direct contact with Golurk.
>Side B: Shadow Punch - Golurk throws a punch that extends like a projectile. Both initial punch and projectile deals damage.
>Up B: Fly - Golurk rapidly gain altitude, damaging opponents that comes in contact with Golurk. After the ascend Golurk floats for a short period of time, but attacking or being attacked cancels it.
>Down B: Heavy Slam - If airborne Golurk crashes into the ground, dragging opponents with it and damaging them on impact with the ground. If grounded Golurk first performs a quick jump before crashing down.
Final Smash: Broken Seal - Removes the seal from Golurk's chest, causing Golurk to momentarily become invulnerable and considerably faster.