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UMBREON
Physical Melee Defender
>Passive: Anticipation/Inner Focus
Anticipation: Blocks a single instance of hard CC, then goes on cooldown.
Inner Focus: Same as Anticipation, but Umbreon is also immune to CC for a short time after, and gains a temporary Def + Sp.Def buff.
>Other quirks
Every third auto heals Umbreon. If the enemy has low health, the boosted auto will heal for more.
>Lvl 1/3 Swift
Eevee shoots stars, dealing damage and marking enemies. Eevee gains movement speed near marked enemies. Hitting a marked enemy gives Eevee a boosted auto.
>Lvl4 Mean Look
Umbreon plants a dark circle around a target, making them unable to leave the circle for a short time (they get dragged back to the middle if they try). While Umbreon is in the circle, all of its autos are boosted and deal more damage.
Upgrade: longer duration
>Lvl4 Foul Play
Umbreon dashes forward, dealing damage. They can dash a second time if the first dash hit an enemy. If the second blow hits, it will slow and shove the enemy. The second part of this move deals more damage the higher the ENEMY'S Attack stat is.
Upgrade: boosted auto after a successful shove
>Lvl 1/3 Fake Tears
Eevee fakes crying, dealing damage in an area around itself, shielding itself, and lowering the Def and SpDef of surrounding enemies.
>Lvl6 Wish
Umbreon gives a nearby ally damage reduction, followed by healing after a delay. If the ally is KO'd before the wish is granted, it's passed onto another nearby ally instead.
Upgrade: both the damage reduc and hp restore are increased
>Lvl6 Snarl
Umbreon yells in an AoE around itself, shielding itself, and lowering the surrounding enemies' Atk, SpAtk, and Speed stats. It will then yell again, further lowering the enemy's stats and stunning them. These debuffs stack.
Upgrade: longer stun
>Unite Move: Moonlight Prance
Umbreon jumps up and slams into the ground. Any enemies hit have their shields absorbed for Umbreon's use. For a short time, Umbreon steals shields and regens HP.