>>51642951>>51643042If they don't have thumbs in the official art or model, they don't have thumbs. When something is adapted to animation, they change aspects of the character so they make sense in motion, like the aforementioned Lucario's paws getting altered so him using Bone Rush doesn't look weird. Readability in motion is often more important than sticking rigidly to a model sheet, which is how you get caps like
>>51642823, where they wanted to show Braixen messing with Pancham and had an easier time just giving her thumbs for it over coming up with some way she could do it without them.
Using other forms of animation as reference, old Bugs Bunny cartoons would flip flop between giving him 4 fingers and giving him 5 depending on the budget of the episode, in the case of AT
>>51642942, if a shot or a joke is funnier with a full set of 5 fingers (or nubs), there's no reason not to go for it, if an episode can only allow 4 fingers, then go for it. Does this mean the cast of AT (and Bugs Bunny) is frequently gaining and losing fingers? No, they have a set number of fingers in reality, and that number can be changed for animation purposes. The exact same mentality applies to Pokemon.
t. animationfag
>>51643201You are literally arguing Pokemon grow and lose thumbs at will, no idea why you're digging your heels in this hard.