>>28164129ToTT: Given that each species has a sort of "limit" (a softcap I suppose?), experience is handled as it would be for actual fighting: you get better as you train. There's no real "level ups" or "experience" to be earned, just a steady curve of progression as the pokemon in question improves. Highly trained pokemon will be able to overcome type disadvantages with combat knowledge and clever tactics, for instance, but they will not be able to overcome biology. So a legendary would crush a fair number of regular pokemon - it would take an excellent trainer and an already strong species to give a legendary a run for its money, on top of the pokemon specifically being a cut above the rest of its species. Plus, with how I'm thinking of treating legendary 'mon, it would be only just barely a run.