>>42800275Kind of. Tajiri has said that he got the idea due to playing Dragon Quest 2 as a kid and not being able to find the stupidly rare Mad Cap item (1/128 drop rate from a single uncommon enemy), while Sugimori had managed to get two of them. So the entire trading system was built around the idea that if person A has an item in their game they should be able to give it to person B if they want.