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>as you progress through the story you unlock trinkets
>trinkets have ranks, 1-4
>Final rank is awarded by e4 member right before champ match
>when used on a Pokemon, it consumes the trinket and changes all of their base stats to an even number across the board in increments of 100
>Rank 4 will make the Pokemon you use it on have all 400s across the board, excluding their speed and hp
>trinkets are color coded and the Pokemon gives off a matching aura when it enters the game, along with a message like "x possess a y-color aura!"
>colors are blue, red, yellow, rainbow
>pokemon with rainbow aura posses 400s across the board
>new trinkets are earned via in-game battle facility
Your favorite shitmons now have solid stats
Comp battles have a base line
More moves that are affected by stats can be introduced
Limits can be placed on Pokemon with base stats exceeding the base line