>>50900766My main issue with the "pro nuzlocker" mindset is how it misses the point of a nuzlocke challenge.
The idea was never to do these zero death runs of challenge hacks for the sake of clicks. It was for the connections. The story you can tell of your team after an intense run. That one early route member who stuck around the whole game. The late game addition who saved the team. The noble sacrifice. The lost starter. Remembering the lost but moving forward, no matter the cost.
Sure it's fun to watch someone who's studied the craft do shit like use a single Linoone through an entire run and stuff, and hell you can learn a lot about Pokemon because of that, but these people aren't doing it for the adventure. It's for the sake of glory, of being the best, and for views.
This is why nuzlocke comics and animations will always be way more impactful than any "pro nuzlocke" video series. I don't give a fuck when Pro Challenge beats Emerald Kaizo with zero deaths. Yet when someone like Petty loses a Pokemon in their comic, its legitimately sad.
It's just a soulless endeavor. The runs are impressive and require a certain type of autism to pull off, but they're missing the true autism that makes nuzlockes great: Caring about your team and journey.