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>the overworld graphics look like Gen 4 but more advanced (like some fangames that have water so clear you can see the lakebeds and underwater plants)
>the battle graphics look like Gen 5
>there are two regions in the game
>the map design focuses heavily on exploration and making it fun and rewarding, lots of routes and dungeons with cool and unique themes and biomes, layered designs and puzzles
>there is very little mandatory narrative in the game, but lots of lore and worldbuilding
>narrative is found in sidequests, such as the Looker Quest, there are many of them and several match said quest in scope, length and depth
>legendary Pokémon are not part of the main plot, and are not easy to obtain (eg Regi puzzle, Ho-Oh in Colosseum)
>there are fun minigames and side activities to partake in
>the player can purchase a plot of land to build and customise homes, similar to Secret Bases and the Platinum villa
>trainer customization is extensive and varied instead of limited to the theme of the regions
>National Dex, Battle Frontier, PWT, DexNav, White Treehollow, seasons, following Pokémon, challenge mode, the VS Seeker and medals all return