>>48888870Do you have any idea how fucking hard it is to EXACTLY replicate not one, not two, but a shitton of different glitches and bugs in a software made 15 years ago when you're doing it from scratch?
And you're gonna tell me that the company that had to rush a game extremely hard and had to improve the games visuals constantly every month as the trailers showed is gonna dedicate time to that for no reason?
Now guess what, unity uses C, and gen 4 was written in C.
Most of it behaves exactly the same as before, to a fucking t, some things don't.
That means they copy pasted code snippets from methods, functions, etc that perform and handle certain things in the game, while others had to be rewritten for one reason or another.
But no, of course you have no fucking clue how it works.