>>51064584They're bad in different ways.
DP:
>150 when you ignore manaphy>a lot of them are arbitrarily difficult to get, be it honey trees, feebas in general, day-specific marsh, or spiritomb>the bulk of the encounters are bidoof/starly/zubat/geodude and their evos>5 are legendaries, 3 of which no sane person would ever use in a playthroughBW1:
>152 if you ignore mythicals>so few pokemon before gym 1 that you cannot have a full team of 6 with unique pokemon>eases up afterwards, but the enemy trainers didn't get the memo, leading many teams to feel similar take a shot every time you see an elemental monkey on a trainer's team>unusual lack of water types, a fact made worse by the fact you don't get a Rod until postgame>a fair amount of them may as well not exist when it comes to you using them due to their ultra-late evo levels>9 legendaries, 3 of which are postgame and 2 of which are saved for the final battles