heres a tier list you can use to sort them out if you want:
https://tiermaker.com/create/pokemon-dlc-isle-of-armor--445467pic related is mine
Some thoughts on some mons:
>Azumarillwill be dominant with belly drum as always, but now his high horsepower to muscle through ferrothorn and toxapex
+6 adamant aqua jet in the rain blows out some faster but frailer resistant mons with previous chip damage
>Volcaronaprepare to see many Chanseys to wall this mon off from plowing through everything
will most likely run psychic for toxapex
HBD makes life so much easier to set-up and sweep
Lycanroc-Midday will be seen to offensively check it with Accelerock
>SlowbroTeleport and regenerator makes this a potent offensive and defensive pivot
Checks many physical threats, especially Hawlucha with the release of Grassy Terrain Rillaboom
>Tangrowthanother Regenerator mon and also finally a consistent Zeraora check that everyone needed (Blaze Kick doesnt do much) Ass Vest will probably be the most used set but expect some Sleep Powder too.
>SkarmoryNot completely shadowed by Corviknight as it's higher body press damage and hazards might be more appealing to some people depending on the team.
>MagnezoneSometimes you don't really need to trap ferrothorn as trapping and dispatching corv/skarm is already pretty good. But people will try to make-up some fringe, weirdass set to get rid of all three of them. Scizor is out of the picture now, unfortuntately, unless you run some ridiculous Natural Gift set.
>ScizorChoice Band will be pretty potent again, but also expect to see some SpDef sets. Dragapult will need to be careful now that there's more decent priority. I do agree that Psycho Cut is a pretty good addition and at the time of making OP I only really thought the CB set rather than the SD set.
>Starmiecan threaten out almost all defoggers and can spin away hazards as well. Ghost types cannot risk switching into the potential rapid spin, only to get fuck over by psychic.