>>57029921how it works is when you catch a pokemon, you get sent to these screens where you determine the mon's nature, ability, and hidden power type. changing any of these after the fact requires certain consumables which are very limited (i.e. ability capsules change ability, old gateaus change hidden power type), but you can just go catch more of the same mon if you don't want to spend any consumables. note that evolution stones are very limited so you can't necessarily do this for stone evos
the idea as the dev said is to have a ''''''''small rotation'''''''''' of mons that you use the consumables to adjust your natures and abilities for, but due to how overtuned some of the garbage in the mod gets that's just simply not feasible