>>119570381. Take a Visual Communications or Rapid Visualization course.
2. Finish your assignments, doesn't matter if it turns out crappy. Finishing for a passing grade is good enough. HOWEVER, just because you finish the assignment for the class does NOT mean you're done with the exercise for life.
>I don't want to spend money on a classNo problem.
1. Pick up on one of those "How to Draw" books the board recommends.
2. Try at least one exercise the book (Loomis or otherwise) suggests.
3. Set deadlines. Realistic ones. Less "I HAVE to draw better than this guy!" and more "I suck at drawing hands, so I'll try to have at least 5 different hand gestures drawn a week"
4. Again, you may have to repeat exercises for the sake of better understanding as you. It's not a linear process. Just because you're moving forward in the book doesn't mean you don't re-visit techniques.
5. /ic/ for peer review or even
ConceptArt.org if you really want to try and devote yourself. The point is to have a second pair of eyes to see where you need improvement and don't be a faggot with a persecution complex about feedback that's a mere observation -- they couldn't give a bigger shit about your personal feelings and more about where you are with your craft.
You either keep at it with information or you give up with ignorance.