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this isn't exactly ROM hacking but I'm programming a little pokemon-like game, it might even just be a pokemon fangame. I kind of want to expand the battle system somehow, but idk what to do exactly. Most of the stuff I think of just becomes more complicated than necessary. I want to keep it turn based, because I like turn based combat. Anyone have any good ideas? It can be stolen from other turn based games, so feel free to respond with examples of games you like. I've toyed with having it so your pokemon exist on a battlefield and you can move them around, but that just seems complicated for little benefit. Like why does it matter if you can move blastoise around?
I know asking for ideas for fundamental features isn't very inspiring, but whatever. I have it right now where you can walk around and collect animals, so its not a total programmingless pipe dream so far.q