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So instead of writing lewd pokemon/trainer interactions which may include massages, I've been trying to design a region for a couple of people I want to run a simple Pokemon PNP game for. Looking for thoughts.
At the heart of everything is the great dragon-blessed capital city, surrounded by the water, grass and fire regions. That's not to say the types are constrained to certain places and all, but there are cultures that focus more on specific types within these regions.
>Water
Water
Ice
Psychic
Ghost
Fighting
Spiritual region, sort of.
>Fire
Fire
Steel
Rock
Electric
Flying
Industrial
>Grass
Grass
Poison
Bug
Dark
Ground
Mostly rural, provides the majority of food for the land.
Normal is everywhere, Dragons are focused in the heartland but wander aboutand Fairies are mysterious as fuck, everywhere and nowhere. The setting is vaguely implied to be after a great cataclysm that destroyed all the regions before, and now people only remember it as legends as they go about the lives, slowly rebuilding back up or salvaging old technology.
What I really need to get is a sense of scale, though, If the city within the purple region is supposed to be really big, say, Castelia/Lumiose big, even bigger, do the distances between the settlements make sense? Should new settlements be popping up, say along coasts?
The world's supposed to feel wild as hell, a Pokemon guardian is absolutely required and it will be dangerous.