Picture this scenario:
Oh no! a wild Clefable has appeared! you accidentally wandered too close to one of it's young on accident. Not having any pokemon at the moment, you decide to run. Before you can, it gets the chance to use metronome once! (use this website:
http://thousandroads.net/misc/metronome) What move does it get, and could you make it out alive?
HARDMODE: The Clefable has called for help, and you are now cornered by 6 clefable. Generate 6 moves. If you somehow manage to escape those 6 moves, you win the thread.