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>Normal terrain now boosts 100% normal type attacks
>poison terrain boosts 50% toxic damage
>cliff terrain now reduces grass and water 4/2x damage to 1/2-1/4 damage FOR ROCK TYPES
>steel terrain will fully heal steel pokemon when they reach crit health once per mon
>grass terrain now boosts leeching attack by 100% damage and heal value
>dark terrain will increase flinching chance on any dark type attack by dark type pokemon by 50%
>noisy terrain will break screens,stat boost,stat decrease and sleep status when noise type poke attacks