>>51732248>I'd like to see another game that only uses the region dex up to postgame like BW.>Optional EXP Share that you can turn on or off in your items.>Similar focus to catching like PLA. Being able to craft Poke Balls with Apricots, or special items, but also allow normally buying items for people who are lazy. Apricot made balls come in a bigger variety then shop ones.>Bring back contests similar to gen 3. The Cool/Cute etc status based on berries being dry/bitter/etc. If they add a camp feature similar to SwSh, let it make poffins instead.>Secret bases, hidden grottos, reasons to explore that isn't just "idk it's open world do whatever">Berry farming. Plant berry trees in a specified farm area, and let them regrow after a period of time.>Battles are pretty much the same. Maybe incorporate the style attacks like in PLA.Get rid of shit like needing to trade to evolve altogether lol
>Turn HMs into specified items that you keep in your bag instead, and can use at any time (after beating certain gym leaders then receiving the HM from an NPC)>Bring back difficulty and lore with catching legendaries. No more handing them out for no reason. Put them as a reward after going thru a cave/dungeon/etc>Make Victory Road a dungeon/cave type area again, higher level pokes and trainers to prepare you for the endgame>I know this would never happen because GF are pussies but a difficulty selection would be nice. Easy, Normal and Hard, affects what Pokes and strategies trainers and gym leaders use. Make it so you can switch modes when you see fit.>Or additionally, add a challenge mode in postgame, like BW2.That's all I got for now. In terms of "story" I don't really care lol.