>>58294285Its fatiguing, but like I told the other anon
>>58291094The Random ability and mon is keeping me interested. Its ridiculous how massive the level jumps are from one area to another. Other grips
- There are no fucking items and the creator literally removed the majority of wild held items to disadvantage you
- Enemy teams get illegal fucking moves that their mon can't even learn until way later in level up while you are stuck with only level up moves and next to no TMs. This is wild because Volt White 1 had amazing TM coverage as you went through the game without feeling like cheating.
- Enemy teams get perfect items and ability combos (one mon leads with drought, the next with solar power or chlorophyll)
But overall, I'm having fun. I was able to make it out of Elesa triple battle alive, but lost my Pickup Raichu, but surprisingly that pickup ability was CLUTCH. Here is my set up.
I Had Raichu on the left, Golett (illusion as lapras) in the center, and a Swampert I picked up as a mudkip in Anville Town on the right.
Because Golett was disguised as Lapras, the AI kept spamming Discharge over and over to kill it. Golett and Swampert were spared any damage from their side. I would have Raichu first use fly to avoid the Bulldoze from Golett and then switch to Night Shade the next turn so Raichu would only take damage from 2 discharges the turn it flies down to attack. What was crazy is that my first bulldoze proc'd Electivire's Shuca Berry, and when Raichu landed it picked it up, meaning it could take a bulldoze. So I did back to back bulldoze with Raichu picking up the Shuca Berry over and over. However when Zebstrike came out it outsped and flare blitz'd raichu to death. But by then I had already swept 4/6 mon. Flareon came in and finished off who was left with Swampert and Night Shade off Golett.
What could have been a run ender will be was manageable. ON TO DRIFTVEIL