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I've returned to my Rolelocke idea. The problem I'm having is when integrating the money mechanic (which is where I must pay a randomised amount at each pokecentre I encounter) takes too long. At the moment I have to pre-define the cost ranges by combing through bulbapedia and calculating the potential earnings on each individual route. Once its done, it works fine but it takes forever to calculate.
Wondering if any clever anon has an idea on how else I might integrate this concept?
Or a resource that has all this information already penned?
I've played with the idea of losing a randomised percentage of money total at each location but that doesn't feel like an elegant solution.