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Pokemon Crystal Rebalance Project is going alright. I've come to the end of the number of moves I want to add, I think, but I'm hearing suggestions. If you would like to see a move added to Crystal that isnt on this list, do say so. I've also added a number of TMs and balanced existing moves that were useless for one reason or another (such as Wrap and Fire Spin). Also, my first pass on modified statlines is done! Please request a shitmon's buffs, I will pull them up and show you.
Picture is a special fork I made so that when Hyper Beam is used by a starter, it changes type and becomes 'the ultimate move'.