>>24860498>IceNeeds fast pokemon. Why the fuck GF keeps making ice tanks when defensively type is shit. Maybe give it some resistance like flying or water. Also some bonus in Hail would be nice.
>RockIt's not that bad. Making it neutral or resistant to Ground would make it pretty good type. Also pls no more Rock/Ground mons. One of the biggest problems of Rock is that it's often coupled with other type that only increases damage from commonly used move types like Ground and Water. Notice pokemons like Aerodactyl, Kabutops or Cradily don't suffer that much because their secondary type covers their weaknesses, not strenghten it. Also more accuracy on moves for fucks sake. Or make Stealth Rock usable only by Rock mons.
>GrassGrass has many fantastic utility moves. Various spores, hp drain, status recovery etc. If there were more really tanky grass pokemons, you'd actually be able to make use of this shit. The thing is, many grass pokemons have pretty meh stat distribution. Also grass could make use of some good offensive moves.
>BugIt isn't that bad. Has lot of good pokemons, some tricky moves and hits hard Psychic types, which have lot of good pokemons. Maybe could make use of full damage towards Ghost and eventually Fighting, nothing more. What often cripples Bug is Bug/Flying combination and Fire being commonly used. More pokemons with double typing covering weaknesses fixes it. And more BST.
>PsychicNo need to change. Has lot of amazing pokemons, good moves and doesn't have many weaknesses and strenghts. Pretty balanced I'd say.