>>39847835Im on your team, I want cosmic type, but those type resists and weaknesses are all out of wack.
Im down to listen to other peoples idea; I think cosmic type should
Resist
>Ice>Fire>RockFire and Ice because of the extreme heat and cold in the vacuum of space. Rock because of having an environment filled with asteroids and comets.
Resisted By
>Bug>Psychic >GhostBugs, primarily for giving them a defensive buff, but an ad hoc reason could be the way certain bugs have extreme tolerance for radiation waves emitted from space. Psychic and Ghost because their supernatural unworldly nature is beyond comprehension from aliens.
Super Effective to
>Normal>Flying>FireNormal because where normal types are merely terrestrial, aliens are extraterrestrial and far more evolved. Also the tendency for abduction and mutiliation of regular animals. Flying because aliens dominate the skies with their UFOs. Fire, mainly to line up with the resistances, but ad hoc, because the heat produced by gammarays in space far supercede that of wordly fire, or because there is no O2 in the vacuum of space giving aliens at absolute edge over fire. Id like to add Ice type as well, but I dont want to add to the list of ice weaknesses
Weak to
>Ghost>Psychic>WaterGhost and Psychic as explained earlier. Water because of the common theory/concept that aliens are weak to water.
>>39848131>Is every Pokemon placed in water, water type then? Typings are concept/lore based. Pokemon that aesthetic look other worldly (extraterrestrial) and or deal with outer space would be considered cosmic.