Quoted By:
Sturdy @ Red Card
Calm (252 HP / 252 SpD / 4 Spe)
>Wide Guard
>Taunt
>Rest
>Roar
This motherfucker is the literal Wall. Wide Guard protects teammates and shuts down opponents with good single-target hits, which is great since most people think they can spam Rock Slide and Earth Quake and get away with it. Red Card can force out anyone who tries to set up or screw over the foe's set-up (i.e., Levitator attacks Bastiodon then its replacement eats its ally's EQ)
+4 speed lets it Taunt Ferrothorn, Slowbro, Musharna, Amoongus, and other slow tricksters
Roar is for utility and Rest is for staying alive; those defenses are nothing to scoff at and I've won a good few battles just by outstalling the foe when it came down to 1v1.
>pls no taunt