>>34444078Again, it's nothing stellar, but I think it's okay.
Doing an object mon that doesn't look straight up like the object it was based on was kinda difficult, but I settled on a "flying disk w/ two arms" sort of deal.
I imagine its ingame gimmick is the arms change position with the time, like it's an actual clock but it can kick your ass. Maybe it learns Psycho Cut, wouldn't look too bad with the hueg minute hand I gave them. What do you think?