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ITT: We come up for details for a well-made Hard Mode for a hypothetical upcoming game. Don't just make it grindier, either.
>Gym Leaders, Team Admins and Elite 4 members all have full teams. Other trainers generally have an additional pokemon added to their teams. The level curve is slightly steepened to account for the extra EXP gain.
>The AI of Gym Leaders, Team Admins, Ace Trainers, Veterans, and other important NPC's are upgraded to what you would expect from the E4/Champion.
>There is no EXP Share anywhere to be found until postgame.
>Similarly, all handout pokemon are delayed until postgame. They're given a substantial level increase to compensate.
>Battle Mode is locked to Set, meaning you no longer get a free switch when you get a KO
Anything else I'm missing, or would this be sufficient?