>>45680181>(You) said, here >>45679933>except you didn't say itCool.
>actually just coinflipping only you win no matter whatYes. Instead of having a ridiculously positive or ridiculously negative outcomes, you have two positive outcomes, it's just random which one happens.
>thereby making these cards straight up better than most other cardsHow? These cards would be easy to balance, unlike shit like Hammers or confusion that can make or break games. People only play coinflips when the upside is ridiculous, or irrelevant to the main effect. If you don't want to axe coinflips completely, but you want them to be balanced, then encouraging people to play balanced coinflips makes them more fun.
>your solution to people disliking coinflips, is to make some cards with even stronger coinflipsLiterally the opposite, it's to make bad coinflips into playable coinflips.