Here's an early Eltia design that I happen to have lying around since I still liked it. Might be fun for maybe a modern-day expy running around somewhere.
>>55931238Gonna hop on some old questions! I feel like most of characters I've worked on so far have fully evolved mons but it kinda makes sense since they're supposed to be Elite Four/Champion. I plan to have more characters without a full team/nfe since obv those would be the norm.
Generally when it comes to teambuilding I try to make the mon a reflection of the character's, well, character. How much so varies ofc but if a mon evolves on-screen then I've always thought it should be tied to a significant point of change in relation to that connection.
I like Bibianon's Mienfoo example a lot, because you could interpret the underlying mechanics of the thing as something along the lines of "Mienfoo had reached a certain level that enabled it to evolve but due to a emotional hurdle it wasn't able to really take advantage of it until it overcame that." I don't think a Pokemon's growth is linear, and certain triggers can bring out explosive growth in a short time. People are like that too, really. It's just that Pokémon change in a much more apparent way.
i could go on an immensely autistic ramble about more but I have to sleep or else I'll—