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>Water gets a slightly weaker U-Turn variant
>Ghost gets a 110 BP move with a built in Frisk and acceptable 90% accuracy with the only drawback of not working against Pokemon without an item
>Psychic gets a 80 BP no drawback attack which hits all Pokemon on the opposing side and gets double-boosted by terrain so it essentially becomes 156 BP and that's without STAB
>Electric gets a 70 BP no drawback attack which gets its power doubled in Terrain, so basically a 210 BP move in terrain without factoring in STAB
>Rock gets a shitty 2-turn 120 BP move that can also miss all because it gives a single special attack boost which obviously doesn't outweigh the negatives
>Poison gets a way worse version of Knock Off that doesn't deal any damage and doesn't work against Steel Types so why the fuck even use it over Knock Off
>Bug gets a slightly stronger, physical variant of Struggle Bug which can miss for some inexplicable reason
>Ice gets a stronger variant of Triple Kick which still kind of sucks because it still checks accuracy individually for all 3 hits
Defend this.