>>38703401While it's asking too much for an obvious whalebait gacha I'd really like it if there's proper equality between baseline stats / attributes for trainers and it's how much you level them and/or how their very specific attributes work in a metagame sense that decides what is better.
Not just as a "I want to win everything as Hex" standpoint, just so it's not whoever can roll like Steven or Lance at the highest rarities and proceed to shitstomp everyone.