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Gengar:
>gen 1: only fully evolved ghost, fastest sleep inducer in the game
>gen 2: gets Perish Song and Destiny Bond
>gen 3: gets levitate, turning a weakness into an immunity
>gen 4: P/S split finally solves its biggest problem: no Ghost STAB, and it gets Focus Blast
>gen 5: Disable's accuracy gets buffed to 100%, making SubDisable viable
>gen 6: Ghost now neutral on steel types, Poison STAB valuable for Fairies, gets a mega form making it the single most overpowered non-legendary in 6v6 singles by a massive margin
Starmie:
>gen 1: Psychic type with recover and Thunder Wave. Easily good.
>gen 2: Rapid Spin gives it a valued role as one of few good spinners, but Psychic gets nerfed
>gen 3: gets fucking Natural Cure as its ability
>gen 4: P/S split didn't help it but it got Trick I guess
>gen 5: SPECS ANALYTIC HYDRO PUMP IN RAIN KEK
>gen 6: gets cock blocked by Aegislash as a spinner, Greninja is better as a special attacker, everything has Knock Off, almost its entire movepool got nerfed, and it got absolutely nothing in return