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just imagine
>Kanto remakes
>Rival is not a douche anymore, it now has the same personality as the other gen 6 rivals
>Leaf/Blue/Green...whatever, gets Shaunaface'd and becomes a skeleton
>Roadblocks everywhere while maintaining the shit level curve
>your progression is very linear (like for example the cup of tea to give to the guard will be in a scripted event and not something you can get on your own)
>game corner is closed so the rocket hideout is just a cheap "enter and walk away" like New Mauville
>the game forces a shitty 2deepu4u plot regarding Mewtwo
>Mewtwo will be given to you at about half through the game as a free gift pokemon (like Lucario/Lati@s) holding one of the megastones to help you steamroll everything on your path
>Giovanni is now a nigger
>nothing new added to the region, actually most dungeon will be shrunken down and made more linear so le kiddsu won't get lost
>game still runs at silky smooth 20fps
>no sevii islands
>"Hey Masuda, can you confirm that there will new megas in these remakes" "Ah ah, i don't really know..."
anything i'm missing?