>>22213504>>22213504I think it's justhe the jawline that's a bit off. You're caught between whether to go for realism or cartoonish.
Truthfully it's be fine if you closed in the jaw more and made the chin less pointy. That isn't to say the pointy chin couldn't work but your way of handling humans erred more on the side of realism rather than style imitation of the games -- though the eyes work as they are either way.