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Hey /vp/. What do features / characteristics do you want in any future Pokemon games?
* The use of items / vehicles instead of HMs.
* A hard mode that operates like a Nuzlocke challenge, in that any Pokemon that faints slinks away after battle. If your Pokemon's friendship characteristic is high enough, you can knock it out once without it being unusable.
* A day / night system that is either set in real time or cycles multiple times in one day (i.e. a complete morning, day, evening and night cycle that occurs in three hours)
* Restriction of megas / primals to Pokemon that already have evolved at least once / legendaries.
What do you hope for?