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>Remove Paralysis
>Introduce Dazed and Stunned as new statuses
>Critical hits now only deal 1.5x damage, but also inflict Dazed.
>Dazed: the Pokemon has 50% reduced speed and reduced priority on priority moves
>Pokemon got with another critical hits are inflicted with Stunned
>Stunned Pokemon have the same debuffs as Dazed, and fail to move in their next attack
>Flinch moves now deal Dazed instead
>Dedicated Paralysis moves now deal Stunned instead, secondary-effect paralysis moves deal Dazed instead
There. Consolidated all the "turn-skip" statuses that aren't sleep, and even tied then to an extant system to give all Pokemon a chance to "hit so hard they dazed the enemy!"