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Free Pass - Protects the holder once from a foe's attack when switching into battle.
>One-time use.
>Holder takes no damage from a foe's attack when switched into battle.
>Holder does not need to be at full health for the item to work.
>Does not protect against status moves or entry hazard damage, but damage from these items do not break the Free Pass.
Link Band - A band that mentally links the holder and its foe, causing them to share any status ailment either is inflicted with.
>If either the holder or their foe is afflicted with a status, then both of them shall obtain the status.
>In double/triple battles, the affected foe is the opponent opposite the holder.
>Holder of the Link Band does not necessarily have to be the one that inflicts the foe's status, and the foe doesn't necessarily have to be the one that inflict's the holder's status.
>Self-inflicted status (Rest, Toxic Orb, etc.) still causes the Link Band to activate.
>Confusion is not shared between the holder and its foe.
>The Link Band cannot overwrite preexisting statuses (ex: nothing will happen if you swap a paralyzed pokemon in on a poisoned Link Band holder)
Strange Suppressor - Suppresses the effects of all hold items of all pokemon on the field.
>Has flavor text to alert combatants of the holder's presence.
>Items no longer have any effect, but are still in play, and therefore moves like Knock Off, Trick, Switcharoo, Bestow, etc. work as they would regardless.