>>30602108>roguelike>received well criticallygive more starter options, bring back Gate's basebuilding mechanics, maybe make the recruiting a hybrid between RT/Explorers and Super while getting rid of shitty <1% recruitment rates.
Make more challenging postgame dungeons with unique gimmicks.
Bring back mysteriosity from Gates.
Either do away with the break system or let the player remove it as a postgame reward.
Let players have access to HAs.
Expand on character development after the story like Explorer's special episodes.