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Story for a fangame with national dex but no fakemons
Background info/setting/lore:
>Game takes place in new region, which were isolated islands previously uninhabited by pokemon life
>Decades ago, it was settled by frontiersmen and explorers, who put down new roots into the region and brought pokemon from their regions of origin, who spread into the wild and formed the ecosystem of the region
>Now, the established government of the wider world is annexing the island to make it an official region, bringing in a wave of new people, business, ideas, pokemon, and a sinister governor who uses politically underhanded tactics and wants only personal gain.
>This results in cultural clash and tension between people of the wider world and the insular community of those who inhabit the region, as well shakes up the existing pokemon ecosystem
>primarily this clash stems from the ways that people of different backgrounds interact with and view the same pokemon differently. The different ways people interact with pokemon and how pokemon that don't normally live with eachother interact in nature would be the core themes of the game.
>aforementioned tension leads some of the more radical locals to form an evil team to harass the government and settlers
>But most of this is a backdrop on your journey to explore the region, catch pokemon, and become the champion of the newly merged and established pokemon league (which has 18 gyms because it combines both leagues from the locals and new).
Cont in next post