>>51038122It's clear that OP stuck a nerve with some people in this thread, so let's see how I do. For me the biggest sign of a shitty fakemon design is when several of the fakemon run into this:
>design is humanoid, has heavily human features OR for no discernible reason is based on a human "thing" that has no clear connection to the previous forms, the monster/animal or lore. This also has a tendency to create Pokemon that look too much like humans or are basically just furries>examples include a lot of Darksilvania's Pokemon, all those "Norse" or "Greek" inspired regional forms of Pokemon where they just turn into Thor or whomever, etc >pic very related. It's like this thing was created for the pun and nothing else. His logic is that it's based on Roman concrete and therefore also gets to be a mafioso with a signature move named Whack, but it just deters so fucking far from the Geodude line it's really fucking stupidWe do have legitimate Pokemon who run into this problem once in a while (Obstagoon and Sneasler comes to mind) but at least they don't make up the majority of the dex. ...yet