>>39876493>Eh, I'm fine with poison poison being effective against more types but that covers a lot of ground. To compensate I don't think poison should be resistant to any types.>like all the changes to bug type. I've been saying this shit for a while now.>I think ground is fine as it is. Just have it be weak to poison like you said before.>not a fan of what you did to ghost>like the changes to grass type.>>39877255What if ice were se against steel and not the other way around. I don't think it would resist steel though. Maybe flying?
>>39878056>nerfing grassWhy?
>I'd rather have fairy resist dragon.>ice already beats grass>i think steel should stay a defensive type with limited advantages, numerous resistances and few weaknesses. Also steel is already se on rock>i dont understand your changes to darkThese are some of my own ideas. With how much stronger I think poison should be, I think maintaining its weakness to psychic would be appropriate. But i wanted to buff psychic even more by making chenges to normal type that would also affect ghost, dragon and fairy.
So what if normal were:
>weak to fighting and psychic>no longer immune to ghost, but ghost is still immune to normal>now resists ghost, dragon and fairy