I said it in a thread before, but the marketing for this game completely ruined the perception of the story in Black and White. I too for years thought its plot was just kind of pointless and asking the wrong question in the wrong franchise, but after replaying it a month ago and seeing it through the eyes of adulthood, I finally understand that it's not asking you if Pokéballs are bad or not but it's asking you to find your own path, to form your own beliefs and stand by them without imposing them on others. Every single major character in the game represents this: Bianca and wanting to be free from her helicopter father, Cheren and his misguided search for strength and especially N in the pursue of his ideals actually being groomed by Ghetsis.
>>57433312I know you're memeing but you actually understood one of the points of the game better than anyone itt. Ghetsis' desire to rule over others and control and manipulate them out of the belief he is superior to them is why he's the actual villain of the story. Not just because his treatment of N is reprehensible, but because his desires, nature and goals are inherently evil and against the nature of people and pokémon. His design being themed around the left eye also shows that somebody in the dev team was most definitely inspired by zionists and other real life cult leaders.
Now some of the retards itt will tell me about Team Plasma hitting Munna etc etc. Have you considered you're playing a game for kids? Did you let the marketing control how you perceive its story or can you understand children need to be shown things as clearly and candidly as possible when it comes to fickle things like Team Plasma and Ghetsis' manipulation? Had the game shown Plasma and Ghetsis as ambiguous or in the right early on, the message given to kids would have been needlessly muddied and it would have confused the dumb or sensitive ones.