>>41895585>changes to the cave layout due to the fossil event, or at least a bypass for itI actually finished my first pass of the cave a few days ago. Mt Moon will be completely redone and you can't just skip everything by entering the back way.
>That also might lead to oddness as to what counts as Mt. Moon being 'cleared' for the roadblock, as normally only 1 Rocket Grunt is mandatory along with the fossil guy.Changed that as well. Most grunts are required to be fought and the last one acts as a miniboss who flags the rockets as being cleared. The Fossil dude is still there but I didn't really need to change anything other than his positioning and where the script tells him to move.
>I do also think it would be better to at least have the hiker partway on the lower floor of Diglett Tunnel instead, so that the player could still try to catch one to help deal with BrockI put in a few more Brock counters on earlier routes but people really want Diglett for some reason. I'll probably change that then.
>though that might fuck up what level they'd need to be.Diglett Cave is split into three maps so I could put weaker Diglett in the first room and keep the stronger ones in the actual tunnel part.