>>44746772yeah, every time I do changes I run around in rom to see them, it really helps with little things i missed or to feel out if an area ended up too small or too big, maybe it's just cuz im the creator but it really doesn't read like a maze to me, there actually isn't any way possible for the player to get lost, the path only has 2 spots where it deviates, the two bridges, and both are very easy to fully see and are both dead ends
I took a bunch of screenshots in rom, please ignore the random items and trainers, i haven't messed with the events yet so those are leftovers from what i overwrote