>>29613082Finally, a good argument.
And it's absolutely right. Not only that, but 4/8 of the topping Masters decks at Orlando were already running at least 1 Hammer. Combine that with the lack of a partner and Electrode isn't too good right now.
BUT, assuming Electrode did get a good partner, Hammer wouldn't be too huge an issue. You're obviously not going to use Electrode's ability unless you can actually attack with its Energy that turn, turning Hammer into a reactive card. Not only that, but Electrode obviously doesn't eat your attach for the turn, meaning that even if it's only on the board for one turn, that still gives you a speed advantage that can help you keep up or surpass your opponent on the trade.
A really good comparison to that interaction would be something like the Gen 2/3 self-discarding energies, similar to what we got in Double Crisis. The trade-off is that you give up a prize (which isn't that big an issue), but the benefit is that it forces a Hammer to actually leave and doesn't cost you your attach for the turn.