>>38499194>You can, but it helps if you mispredict, or maybe you might even want to use something like Drain Punch on a Poison mon.Ok so why can’t we just make this a Tinted Lens clone? Oh right you want to hit ghost types with Drain Punch. Jesus fuck
>How is that even smart? It’s less effective than a 20% boosted punch move would be. You seem to be really adamant about projecting that you are smart and I am not, as if it’s convincing. Is it convincing you? You seem to just not like it because it’s not the way you’d do things, not because it wouldn’t actually be a buffBecause it’s a stupid idea. You’re trying to make an ability do something it was never meant to do because you want to make your bro good so badly without thinking about any logical reasons or applications.
>They wouldn’t be affected by the type change, but would be affected by the 20% boost, as I already described. Where’s the reading comprehension, galaxybrain?Where do I begin? First, you didn’t mention anything about non fighting type moves boosted by iron fist. You only mentioned fighting. Good job idiot. Secondly what’s the logic behind this? Why do only fighting types get this but other types don’t? You’re gonna have to pull some serious mental gymnastics behind this justification. Iron fist isn’t a fighting type specific ability. It has never been. We have non fighting types that have this ability you know, with at least one more coming in future games. How the fuck is Golurk going to benefit from hitting poison types with fucking Drain Punch? I can’t believe you missed this completely, or you just fucking ignored it.
This is either blatant stupidity or bias