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all information comes from a reliable source, but he cannot confirm everything stated here 100%
>final starter evos are grass/ground, fire/steel, and water/psychic
>the box legends are a steel/fairy serpent and a ground/rock centaur
>the pseudo legend is a dragon/dark type that somewhat resembles mega salamence with a similar color scheme to glalie
>around 110 dex mons introduced, 11 of which are legends/mythical
>armored evolution is not the main mechanic, it is part of the new gimmick of "fusion."
>every pokemon is able to fuse with a select choice of items that gives them basically an additional ability, but some pokemon are able to fuse with special items (metal coat, new stones, etc.), and some mons specifically fuse with other mons
>so far the confirmed pokemon that get special treatment outside of the base mechanic of fusion are mewtwo, zeraora, the gen 8 starters, flygon, the kanto starters, and melmetal
>the game is not open world, but has around 100 side missions that can influence pieces of the story and progression
>the elite four basically functions as a tournament
misc.
>starter evos do not evolve at traditional levels (no idea what this means but probably just around late 20s and 40s )
>confusion has now been given an official status indicator, and does more damage when hitting oneself in confusion
>the battle frontier makes a return but is basically the same as the gen 4 BF with new mechanics
>a new wifi battling mechanic is being introduced that allows players to bring more than 6 pokemon, but this is still in development
>graphics are marginally better than the trailer, but don't expect much
>no free camera
>pokemon do not follow you but active models of many pokemon can be interacted with in towns/routes
>random encounters are the majority of wild fights, but certain areas (such as the safari zone) use the LG style of encounters
>you DO NOT return to kalos but many kalos faces do make an appearance
>megas are back, z moves are gone